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Objects Inspector - 3D Object

Select an object from either:

The inspector palette displays the information.

  1. Preview Thumbnail
  2. Edit Shaders...
  3. Dimensions
  4. Coordinates
  5. Position

    NB: For an .atlo, the default anchor point can be changed in the 2D view.

  6. Rotation
  7. Animation Parameters
  8. Object position: three options

    Normal

    The object always moves parallel to its starting position. (e.g. a vector that always retains its orientation regardless of the object's path).

    Orientation on path

    The object moves along x, y and z in the direction of the path (e.g. an aircraft performing a loop).

    Orientation on path, X and Y only

    The object moves along x, y and z in the direction of the path but always remains parallel to the ground level x and y. (e.g. like a Frisbee).

    NB: Using the Timeline, in a single sequence, the object can change behavior several times.

Example

Object Animation

Working in the Timeline Window

List of Settings Which Can and Cannot Be Animated

NB: Editing the scene information - such as movement of the origin, re-dimensioning of the model and the coordinates - may be accessed via Scene Information.

 

Artlantis User Guide:Objects Inspector - 3D Object

 

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