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Working with Camera Animations in 2D View

2D View Window

Path edits are clearly distinguished from key frame edits.

This concerns the paths for cameras, lights and objects, as well as the relevant pop-up menus.

Editing Paths

The Camera path is in red.

NB: Camera target points can be edited graphically at any time, regardless of whether the record mode is on or not.

Example: Creating and Editing a Camera Path

Example: Editing the Camera Target

Creating the Path

Moving the Path

Editing the Path

Example

Example: Pausing and Resuming

Example: Forwards and Backwards

Example

Example: Closing a Path

Editing Key Frames

The Camera path is in red.

NB 1: You must be in record mode in order to edit elements in the Timeline.

Example

Key Frame Edit Pop-up Menu

NB: A key frame selected in 2D View appears with a red pin on the Timeline. A pause can be created in the movement of the element by duplicating a key frame in the Timeline.

The 2D View Edit Filters Pop-up Menu

This displays and/or hides paths in order to improve editing in 2D View.

Viewpoint Edit Pop-up Menu

Regardless of whether the user is in path or time edit mode, right clicking on a camera's target or one of the blue lines that represent the focus opening will display a pop-up menu with the following options:

Depending on the option selected, this step adds the current view from Perspectives to Parallel Views, Panoramas or VR Objects.

 

Artlantis User Guide:Working with Camera Animations in 2D View

 

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