This command lets you:
In the dialog box, check the elements to be recovered from the reference file: Shaders, Lights, Heliodons, Objects, Perspectives, Parallel views, Panoramas, VR Objects, Animations.
Let us assume that you need to add a door to a document named "A.atl" that is dressed, lighted, etc.
Artlantis will apply the checked options from file A to file B, i.e. Shaders, Lights, Heliodons, Objects, Perspectives, Parallel Views.
Example: Using Reference Files
NB: for files from modelers which export in file formats DWG, DXF, 3DS, FBX, OBJ, DWF,
NB: limitations to the Use reference file... command :
1 - if a material has been renamed or reassigned, it will not be included
2- if a part of the geometry has been saved as an object, the destroyed geometry will reappear
3- if the Artlantis layers containing the geometry of the scene are renamed, the geometry they contain will not be included.
NB: * the CAD software ArchiCAD and Vectorworks allow you to directly update an atl file already worked on in Artlantis. Please refer to the documentation for the software involved.
Artlantis User Guide: Using a Studio Reference File |
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