Quick Help > Lumières & Héliodons

Lights & Heliodons

Lighting highlights the objects, just like in the real world. From the low-key lighting of dawn to the glare of mid-day, from the solitude of a crypt to the backlighting of a bay, Artlantis Render has all of the light sources (spotlight, bulb, sun, sky) and aerial effects (atmospheres, radiosity, turbulence, diffraction, halo) needed to compute the most realistic lighting models.

Heliodons

By simply using a heliodon and a lighted sky, you can immediately illuminate your exterior and interior scenes without having to go to the long preparation needed for multiple artificial lights. Computation of the radiation dispersion and colored bounce immediately creates a brilliantly realistic lighting model.

Heliodon Inspector

Lights

Artlantis Render lighting can easily be positioned using the 2D view window which constantly interacts with the preview window. The light duplication tools are especially useful when illuminating large scenes (offices, lofts, theaters, panoramas, etc.).

Light Inspector

Light Shader

A number of special materials such as Neon Shaders, adjustable transparent bodies or colored reflectors instantly contribute to the the realism of certain scenes where the lighting diffuses through real surfaces.

Light Shader

 

Artlantis User Guide: Lights and Heliodons

 

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