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Panoramas Inspector

  1. View Name
  2. The name of the current view is displayed; double click on it to edit it.

  3. Associate a Top View with the Rendering
  4. Allows you to add one or more parallel top view automatically to the rendered panorama. In the drop-down menu, choose the view to add. Selecting "None" deactivates the top view.

    NB: One or more top views must be defined in the Parallel View inspector. The name of a top view must only have digits; no letters, no blank spaces and no special characters are permitted. Example: 000, 001, 002, etc.

  5. Focal Length
  6. Changes the focal length when the slider is used or when a value is entered in mm or degrees, depending of the preference settings (adjusts the angular opening of the camera).

    NB: Value modification depends of the Viewpoint Update Mode settings in Preferences.

  7. Associated Heliodon
  8. Links a heliodon to the view. Selecting "None" deactivates the heliodon.

  9. Light Group
  10. Links one or more light groups to the view. Selecting "None" deactivates the light groups.

  11. Neon Shader
  12. Links one or more Neon Shaders to the view. Selecting "None" deactivates the lighting.

  13. Background
  14. Place a 2D, 3D or HDR Image in the Background or just drag and drop it on the relevant button. Double clicking on a button displays the editor.

    The pop-up menu can be used to toggle between different types of background: Heliodon Sky, Gradient and Image.

  15. Infinite Ground
  16. To define an infinite ground per view:

    OK menu: OK to all allows you to propagate the settings to all the other infinite grounds set in the project.

  17. Clipping Box

  18. Clipping planes defined in the 2D View.

    Show

    When checked, the box is visible in 2D View.

    Activate

    When checked, the clipping box takes effect in the Preview window.

  19. Visible Layers
  20. Check them in the drop-down menu.

  21. Node Coordinates
  22. Clicking on the xyz... button opens the coordinates dialog.

    Padlock: Click on the icon to lock or unlock the coordinates.

    Camera position: X, Y and Z positions.

    Altitude reference: Allows you to define a position in reference to a clicked geometry.

  23. Laser Tool

    Defines a virtual line in the project and uses it to align objects, lamps and textures.

  24. Tone Settings

  25. Sets the tone for the current view.

  26. Post Process

  27. Applies effects to the current viewpoint. The effects combine with the parameters set in the inspector.

  28. Rendering Parameters

  29. Prepares the document for the final rendering.

    Use Default

    Use the default settings.

    Set As Default

    Defines the current settings as the default settings.

    OK for All Drop-down Menu

    Applies these settings to all other views for the inspector concerned.

Example

 

Artlantis User Guide: Panoramas Inspector

 

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