Useful when combined with an image background. Enables a transparent material to receive the shadows cast by the model.
NB: The arrows for a material can be used to navigate between related Shader and Textures editors.
Use the cursor or the edit field to set the degree of transparency. Values range from 0 - opaque to 100 - fully transparent.
Create a new Shader from an existing Shader.
Artlantis User Guide:Matte Shadows |
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