Materials List: displays the materials of the scene.
Click to select a color or enter numerical values (1 to 255) in the RGB fields.
Use the slider to choose the color saturation level.
Drag the slider to increase power or enter a value (values from 0.1 to 5000) in the related field. Click to choose a color from the system color picker.
Use the slider to choose the smoothness level for the material.
The material is visible or invisible.
The material either projects shadows or it does not.
The material either receives shadows or it does not.
For a material, this makes it possible to navigate between related Shader and Textures editors.
Artlantis User Guide: Luminous Glazing Shader |
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