Shaders > Basic Shader

 

The Basic Shader

Materials List: displays the materials of the scene.

  1. Color Selector:
  2. Click to select a diffusion color or enter numerical values (1 to 255) in the RGB fields.

  3. Saturation:
  4. Use the slider to choose the color saturation level.

  5. Diffusion Color:
  6. Another way to select a color is to click to choose a color from the system color picker.

  7. Reflection, Shininess
  8. Reflection: Drag the slider.When the diode is red, the material reflects its environment or enter a value in the related field. Click on the diode to cancel the command.

    Limit: Entering a Limit value defines the maximum distance of the reflection.

  9. Transparency
  10. Material ID Parameters:
  11. Use the slider to choose the smoothness level for the material.

  12. Material Characteristics:
  13. The material is visible or invisible.

    The material either projects shadows or it does not.

    The material either receives shadows or it does not.

  14. Shader/Textures Navigator:
  15. For a material, this makes it possible to navigate between related Shader and Textures editors.

Adding Textures

 

Artlantis User Guide: Basic Shader

 

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