Interface > Artlantis Menu > File

 

File Menu

Contains the commands for managing documents (opening, saving, printing).

Open...

Saved Artlantis *.atl document. This command will directly open files in the following formats: atl, aof, opt/db, dwg, dxf, dwf, obj, fbx, gs1, skp and 3ds.

NB: Artlantis recognizes the ACIS 3DSolid entities of AutoCad dwg and dxf files.

Keyboard Shortcut:  Ctrl O

Merge Geometry from File...

A file currently opened can be merged with another file: atl, aof, opt/db, dwg, dxf, dwf, obj, fbx, gs1, skp and 3ds.

Save

Saves the current Artlantis document to your file system. If you try to close an unsaved document, or you go to quit out of Artlantis when an unsaved document is open, Artlantis will warn you to save your work before continuing.

NB: Saved documents will no longer be compatible with earlier versions.

Keyboard Shortcut:  Ctrl S

Save As...

Opens the Save As dialog box, pointing to the current folder. You can save the current file as a new document. (Enables the user to rename the file and save it to a different folder). The new file becomes the active document.

Reverts to the saved version

Active document when it was last saved.

Export as Object...

Saves the entire active scene as an ".aof" object. Does not replace or close the file you are currently working on.

Export as Archive...

Saves the current document in the folder that groups all of the elements pertaining to the active document: *.atl files and media folders: Shaders, Objects and Images and an ArchiveReport.txt file. This is a useful function for users to share their projects.

Export

Exports the geometry of the current document in Fbx, OBJ, SKU, U3D or DWF format.

Use a reference file...

Recovers all or part of the elements from a different .atl file into the current file. This can import shaders, lights, heliodons, objects and cameras from Perspective and Parallel views.

 

Artlantis User Guide: File

 

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