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Key Frames and Guides

Key Frames

A key frame indicates a particular event at an instant T in the scene. Key frames are linked to the following animated elements: cameras, lights, heliodons, objects and animated textures.

Current animated elements at an instant T

Cameras, lights, heliodons, objects and animated textures.

Animated settings for current elements

How Keys Are Represented

General Information:

Pin

Description

An animated element with edit setting(s) activated (in key). Key frame not selected (gray).

An animated element with edit setting(s) activated. Key frame selected (red).

More than one synchronized animated element. Move the yellow triangle and the superimposed keys follow. Non-selected key frames.

  • Moving the cursor over a synchronized key (yellow pin) displays the name of the current element, the position in time and the parameters associated with the element.

More than one animated element is synchronized. The elements are not standard. Moving the yellow pin with the arrow moves all superimposed key frames. Non-selected key frames.

  • Moving the cursor over synchronized keys displays the information related to them.
  • Moving the cursor over a synchronized key (yellow pin) displays the name of the current element, the position in time and the parameters associated with the element.

Selecting Keys of an Animated Element

Creating Keys

Three options:

  1. When creating a trajectory in the 2D View, two keys are created in the Timeline window - one at the start and one at the end of the sequence.

  2. With the record mode turned on in the Timeline, right click on the path for the "Add Key Frame" pop-up menu (valid only for one path).

  3. In the Timeline window, with the record mode turned on, edit a parameter of the current element.

  4. NB: When an element is no longer animated, turning on the record mode will create two key images. The one located at the start of the sequence assumes the value of the parameter before modification. The second one located in current time assumes the post-modification value of the parameter.

    If the parameter of an element already has key frames, the record mode creates a single key frame. This key frame is located in the current time and has the post-modification value of the parameter.

    NB: Turning on the record mode in the Timeline window forces the 2D View to appear when editing key frames.

    Cursor Pop-up Menu

    Adding a Key Frame
    Removing a Key Frame

Keyboard Shortcuts

  1. Moving a Key Frame

  2. Duplicating a Key Frame

  3. Moving a Set of Key Frames for an Element (either the camera, lights, heliodons or objects)

Guides

These serve as visual Timeline tags (gray vertical line).

Enables the user to synchronize more than one animated element (e.g.: moving a camera must match the same instant T as opening a door) or to synchronize animated settings tied to the same element.

Creating a Guide

Deleting a Guide

Moving a Guide

NB: Moving the cursor on the slide bar near a blue guide magnetizes the cursor. This makes it easier to synchronize parameters among several animated elements.

Adding a Guide to the Cursor

Deleting a Guide from the Cursor

 

Artlantis User Guide:Key Frames and Guides

 

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