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Neon Light Shader

  1. Shader/Textures Navigator
  2. For a material, this can be used to navigate between related Shader and Textures editors.

  3. Lighting Power
  4. Drag the slider to change power or enter a value (from 0.1 to 5,000) in the related field. Click to choose a color from the system color picker.

  5. Transparency
  6. This is the color of the Transparency. To change it, click on the rectangle. The system color picker is opened. The darker the color, the less transparent the Shader will be.

  7. Refraction
  8. Distorts the appearance of an element placed behind a material to a greater or lesser extent. Enter a numeric value or choose the desired type in the contextual menu.

  9. Frontal Specular
  10. Defines the color and the size of the spot (spread light) on the surface of an object.

    Click to choose a color from the system color picker.

  11. Size
  12. Drag the slider to change size or enter a value (from 0.1 to 100) in the related field.

  13. Creating a Shader
  14. Create a new Shader from an existing Shader.

 

Artlantis User Guide:Neon Light Shader

 

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