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SHADER PORTAL

 

What’s a portal?

 

Only in interior rendering, it serves to focus the light of the sky through the materials defined as Portal (glazing or plane) to bring in more light and reduce the grain of your image.

 

In the Inspector Shaders, open the "Materials Parameters" window

 

 

Check "Use as Portal" to use the Portal on the desired material.

 

In the list of materials, the material on which the Portal is applied appears in yellow.

 

 


Attention :The Portal option must be used on the glass material or a plane (without thickness)

 

How to position your plan?

 

 

In order for the Portal to be active on your rendering it is necessary to set two parameters in the Final Rendering Parameters dialog

 

 

1. Check the option "Enhanced Background"

2. Choose "ON" to activate the portal

"OFF" to disable it

"Automatic" to automatically activate the Portal effect if the camera is indoors.

 

 

Artlantis User Guide:Multi-texture Shader

 

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