Actions |
Combination and Key Strokes |
|||
---|---|---|---|---|
|
Parallel Views and Perspectives Mode. |
Panoramas Mode. |
VR Objects Mode. |
Animations Mode
|
Turn the camera around the clicked point. |
|
N/A |
N/A |
|
Turn the camera around its target. |
|
N/A |
|
|
Turn the camera on itself. |
|
|
N/A |
|
The + or - Dynamic Zoom is focused on the position of the cursor. |
|
N/A |
N/A |
|
Change the focus distance. |
N/A |
|
|
N/A |
Camera pan movement. |
|
N/A |
N/A |
|
Pan To: Place a viewpoint perpendicular to a surface. |
|
N/A |
N/A |
|
Move the camera through the scene. When the cursor is pointed towards the top of the window, the camera moves forwards in the scene; when it is pointed towards the bottom, it moves laterally, towards one of the sides. |
|
N/A |
N/A |
|
NB: In Shaders, Lights, Heliodons and Objects modes, you can navigate just like in the viewpoints inspector by releasing the current Edit Shaders mode. Press the
key and then use the combinations described in the table.
In the Shaders mode with a Perspectives display, you must use the following shortcut to turn the camera around its target: &
&
. Once you release
, the Edit Shaders mode is reactivated.
Artlantis User Guide:General Preview - Navigation Shortcuts |
|
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